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Necromunda: Road War Campaign Rules Part 2

NECROMUNDA: ROAD WAR CAMPAIGN RULES #2 DESIGNED AND WRITTEN BY: COMMANDER CHEAPSKATE 13. GANGSINTHEASHWASTES Gangs in the Ash Wastes follow a few different rules then gangs in the Underhive. Those differences are explained below. GANG CREATION Players will have a total of 1500 Credits to build their gang. This pool of credits is used to purchase both fighters and vehicles they occupy. In addition, any credits not spent from your starting credits are lost to the gang once it plays its first game. The Ash Wastes is a hard place to save money in. Drivers/Riders: Any member of the gang may be designated as a driver or rider except a Juve. Juves may be a passenger or rider on a vehicle, but may only take control in an emergency situation. All members of a gang must be able to ride the Ash Wastes in a vehicle, either as Drivers or Crew. In an instance where all the fighters of a gang can't do this, they are immediately deleted from the roster, having succumbed t...