On this edition of “Waaaghpokeylipz Now” we take a look at the four Orcs and Goblins Warbands participating in our campaign:
Da Immortulz – Ironjawz
Da Peeple Eataz – Bonesplitterz
Da Broken Axes – Gitmob
Da Crooked Moonz – Gloomspite Gitz
Who will reign supreme in the shattered realms of Da Bad Landz? Stay tuned for new battle reports and more campaign craziness!
Enjoy!
ASH WASTE NOMAD ARTHROMITE (VEHICLE) RULES NEW WARGEAR All Ash Waste Nomad Chieftains, Watchers, and Warriors add the following Wargear to their equipment list: · Dustback Helamite +60 Credits DUSTBACK HELAMITE While equipped with a dustback helamite, a fighter gains the Mounted condition and all of its associated rules. In addition, increase the fighter’s Movement characteristic to 8" and the fighter gains the Mighty Leap skill (see the Necromunda Rulebook). ARTHROMITE CREW Ash Waste Nomad Arthromite Handler = 50 Credits BS 4+, Ld7+, CL6+, WIL7+, INT8+ Gang Fighter (Crew): Fighters with this special rule form the backbone of Ash Waste Nomad tribes. The total number of fighters with the Gang Fighter (X) special rule in the gang must always be equal to, or higher than, the total number of fighters without the Gang Fighter (X) special rule combined, not counting Hangers-on or Hired Guns. ...
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