Hobby Side: An Axe to Grind #6 Dwarf Army Showcase Series Finale
Welcome to the very last episode of “An Axe to Grind” our Hobby Side series dedicated to the building and painting of our studio's Dwarf Army for Warhammer Fantasy Battle. It has been a long road to completion, approximately 3 months worth of work was put into this army, and the results speak for themselves.
Thank you once again to the Boston Crew: Warlord Ace, Lady Domina, Brother Grimm, and Sister Sarale for purchasing a large bulk of this army on our Boston Trip! Love you guys!
Enjoy!
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ASH WASTE NOMAD ARTHROMITE (VEHICLE) RULES NEW WARGEAR All Ash Waste Nomad Chieftains, Watchers, and Warriors add the following Wargear to their equipment list: · Dustback Helamite +60 Credits DUSTBACK HELAMITE While equipped with a dustback helamite, a fighter gains the Mounted condition and all of its associated rules. In addition, increase the fighter’s Movement characteristic to 8" and the fighter gains the Mighty Leap skill (see the Necromunda Rulebook). ARTHROMITE CREW Ash Waste Nomad Arthromite Handler = 50 Credits BS 4+, Ld7+, CL6+, WIL7+, INT8+ Gang Fighter (Crew): Fighters with this special rule form the backbone of Ash Waste Nomad tribes. The total number of fighters with the Gang Fighter (X) special rule in the gang must always be equal to, or higher than, the total number of fighters without the Gang Fighter (X) special rule combined, not counting Hangers-on or Hired Guns. ...
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